LuaFileSystem
Platform-specific file system interface for Lua scripts.
Namespace: enjin2
Header: include/enjin2/scripting/lua_platform.hpp
Public Methods
static bool isFileIOSupported()
Check if file operations are supported on this platform.
True if file I/O is available
static bool readScriptFile(const std::string &filename, std::string &content)
Read script file content (platform-specific)
filenameScript file path contentOutput buffer for file content True if successful
static std::vector< std::string > listScriptFiles(const std::string &path="")
List available script files (platform-specific)
pathDirectory path to search Vector of script filenames